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Project zomboid zombie drop mod
Project zomboid zombie drop mod









project zomboid zombie drop mod

Damage and weapon swing speed reduces further. High Exertion "Can barely run" The character is exhausted. Moderate Exertion "Take a break." The character is becoming exhausted. Certain weapons like sledgehammers reduce endurance more than others. If the character has the Athletic trait enabled, they will be able to run further without being exerted. Strength and speed also diminish as the player becomes more exhausted. The more exhausted the player is, the longer it will take for them to recover, which can be dangerous when swarmed. Being encumbered, even slightly, can substantially increase the rate at which the player tires.

project zomboid zombie drop mod

This moodle can be removed by stopping and standing still to rest, or by walking instead of running. "Įndurance The character is tired from exerting themselves by running or attacking too much. There are four different types of the drunk moodle:Ī Bit Tipsy: "Downed some booze." Inebriated "Coordination slightly impaired." Plastered "Coordination impaired." Utterly Shit-Faced "'Iss you an' me' 'gainst the wurld. Higher levels of drunkenness increase fatigue speed, and reduce body temperature. This is caused by drinking significant quantities of beer, wine or bourbon. This moodle shows that the Player Character is drunk. Speed and healing severely reduced." Drunk Speed and healing reduced." You have a nasty cold "Sneezing and Coughing. Runny nose "Occasional sneezing" The sniffles "Prone to sneezing" You have a cold "Sneezing and Coughing. To cure a cold, be sure to eat plenty in order to utilize the healing benefit that comes from being well-fed. To use tissues, place them in one of your main slots. Periodic sneezing will make noise which can attract any nearby zombies to your location where you last sneezed from, the sound of which can fortunately be dampened with tissues. While suffering from the cold the character will occasionally sneeze. Extremely bored "Very high chance of becoming unhappy" The character is extremely bored, and the unhappy moodle is imminent.Ĭold The character has remained out in the rain long enough to contract a cold. Very Bored "High chance of becoming unhappy" Higher chance of becoming unhappy, higher priority of seeking entertainment. The player must find something to occupy time with. Bored "In danger of becoming unhappy" At this stage there's a risk of becoming unhappy. Getting Bored "Occupy yourself, or seek entertainment" The character is starting to get bored. As the moodle's intensity increases, so does the risk of becoming unhappy. This moodle can be removed by reading books, newspapers, and magazines by writing in a journal by drawing a doodle and by spending time being active outdoors. Massive bleeding that will lead to death unless dealt with immediately.īored This moodle indicates that the character is bored from inactivity, and is triggered by standing inside for too long.

project zomboid zombie drop mod

Heavy bleeding from multiple serious wounds. Severe Bleeding "Strength and speed severely reduced." Drops health to 3/4 if left unchecked.īleeding from multiple wounds. Minor Bleeding "Bandage required." Slight bleeding from a minor wound. Additionally, neck wounds bleed %500 faster than any other part of the body, requiring immediate medical attention. Note that zombies can track the scent of blood, so it is best to heal the bleeding as quickly as possible. This moodle can be removed by applying bandages to bleeding body parts, or have its health drain countered by being fed. The severity of the bleeding dictates how quickly the character loses vitality. Bleeding The character is losing blood from an open wound, either from a bite or other injury.











Project zomboid zombie drop mod